"If each code was represented as a horse in a race track, the team (compute owner who aims for best throughput of the entire horse team) gets best results for every individual horse = thread, being able to push the maximum speed, without bouncing left or right to other tracks or interacting with other horses." ;) Questionmark? (I have less than M.Sc in computer science, and found this article super interesting, as I am trying to formulate a simple software that could estimate reliably the throughput of a gaming rig, based on its component´s properties). Thanks for inspiration!!